Thief |
The sun's a thief, and with his great attraction Robs the vast sea; the moon's an arrant thief
And her pale fire she snatches from the sun; The sea's a thief, whose liquid surge resolves
The moon into salt tears; the earth's a thief That feeds and breeds by a composture stolen
From general excrement: each thing's a thief. William Shakespeare, Timon of Athens, Act IV, Scene Three
The nomenclature of 'thief' is often misleading. Those who follow this path
are not mere pickpockets and burglars. For every bandit and swindler, there
is also an assassin, a spy or the occasional rogue who uses his skills for
selfless motives. Despite these varied roles, all thieves have common
abilities. They are extremely effective combatants, possessing devastating
attacks as well as excellent evasive maneuvers. Thieves are masters of
stealth. When used in tandem with their ability to pry locks, a thief
can enter most any location undetected. The focused combat skills and stealth
common to all thieves makes them some of the most functional and feared
characters prowling the Realms.
The life of a thief is dependent on dexterity. Whether it be avoiding a foe,
circling behind for the perfect backstab or carefully removing a trap, thieves
live by their agility. However, for those rare times when agility is not
enough, many thieves must live on their charm and ability to smooth talk the
unwitting. For any thief unlucky enough to be caught, charisma is an endowment
that is sorely needed. Though thieves can lead lives of daring and adventure,
it also requires someone who isn't wise enough to realize how great the risk
to their life and health being a thief truly is. To say those who become
thieves are deficient in wisdom would be the most polite way to broach the
matter.
The skills of thievery can be mastered by Humans, Elves, Dwarves,
Halflings, Pixies, Half-Ogres, Half-Orcs, Half-Trolls, Half-Elves,
Gith, Drow, Sea-elves and Gnomes. |
Genre: Rogue |
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