help charm person

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  | /|                           |: murderer and will be hunt-  |:||
  ||:|                           |: ed by several creatures     |:||
  ||:|        -= Charm =-        |: around the Realms.          |:||
  ||:|                           |:                             |:||
  ||:|   Syntax:                 |: Aggressive mobs will lose   |:||
  ||:|                           |: their aggressiveness while  |:||
  ||:| c 'charm person' <victim> |: charmed, but will immediat- |:||
  ||:|                           |: ely return to their violent |:||
  ||:| The charm spell, if succ- |: ways when the spell wears   |:||
  ||:| essful, will place the    |: off. For this reason, charm-|:||
  ||:| victim (only mobs, att-   |: ed aggressive mobs should   |:||
  ||:| empts to charm other      |: not be taken into any area  |:||
  ||:| player-characters may     |: lower than the one from     |:||
  ||:| incur the wrath of the    |: which they came, and should |:||
  ||:| gods) under your control  |: *never* be taken into Dark- |:||
  ||:| for the duration of the   |: haven or the Academy. Those |:||
  ||:| spell. While under your   |: found doing so will pay     |:||
  ||:| control the creature is   |: dearly.                     |:||
  ||:| your servant, and may     |:                             |:||
  ||:| assist you in combat and  |: As a matter of etiquette,   |:||
  ||:| other more minor duties.  |: charmed mobs should not be  |:||
  ||:| Use the 'order' command   |: attacked. You can tell a    |:||
  ||:| to give them orders. As   |: mob is charmed if it is     |:||
  ||:| with many other spells,   |: wandering "in a dazed,      |:||
  ||:| charming can be difficult,|: zombie-like state". Be      |:||
  ||:| and is highly dependent   |: aware when taking your      |:||
  ||:| on the caster's abilities.|: charmed mobs around other   |:||
  ||:| Even so, every caster will|: characters that any area    |:||
  ||:| have a limit as to the    |: attack such as call light-  |:||
  ||:| number of followers they  |: ning, gas breath or earth-  |:||
  ||:| can keep entranced.       |: quake will hit your crea-   |:||
  ||:|                           |: ture and cause it to engage |:||
  ||:| Be warned, you are respo- |: in combat.                  |:||
  ||:| nsible for the actions of |:                             |:||
  ||:| your charmed beast. If it |:                             |:||
  ||:| should go awry and take   |: See Also: Dismiss           |:||
  ||:| the life of another       |:                             |:||
  ||:| player-character, you     |:                             |:||
  ||:| will be charged as a      |:                             |:||
  ||:|__________________________ |: ____________________________|:||
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